At 06:30 PM 1/1/2004, Ender100@aol.com wrote:
>I was looking for information on what the human eye can resolve and so far 
>have come up with something in the neighborhood of 300 ppi—if anyone has 
>information on that, plus thee number of gray levels that the human eye 
>can distinguish (I've seen everything from 200 to 1000) I would appreciate 
>the site.
>
>Thanks,
>Mark Nelson
[Disclaimer: First of all, I am a computer scientist, not a xerographer, a 
human factors person, or a photo-scientist.  That having been said, I have 
had a bit of experience with laser printers and imaging, having worked at 
Xerox Webster in the 1980s and having hung around with some very good 
graphics folk when I worked at PARC.  Most of this information is from 10 
to 20 year old memories  Take what is written below with appropriate 
amounts of salt.  Real photo-scientists or xerographers may need to correct 
me.]
When we were considering designs for the electronic imaging subsystems for 
very high performance color printers (100+ pages per minute) I had the 
library order a copy of Ed Grainger's PhD thesis (University of Rochester, 
Institute of Optics, sometime in the 1970s) from University Microfilms.  I 
understand that Ed was one of, if not the, first to measure the modulation 
transfer function of the human eye.  He is also worked at Kodak and was the 
source of the subject quality factor measurements that Pop Photo uses when 
testing lenses.  Translating Grainger's charts into pixels per inch at 
normal reading distances, you get about 400 pixels per inch at 16 grey 
levels per pixel as the limit of human vision.
This does not mean that the eye is not sensitive to higher resolutions in 
specific cases.  In particular the vernier acuity of the eye is much higher 
and can detect mis-aligned lines at well over 1200 pixels per inch if they 
are solid black.  This is highly important for computer graphics but far 
less so for photographs of natural objects.  Nor does this mean that the 
eye cannot see more than 4 bits per pixel for large smoothly shaded 
areas.  My memory is that the peak of the eye's sensitivity to the number 
of grey levels is for spatial frequencies which translate into image 
resolutions of around 100 pixels per inch.  At that resolution/spatial 
frequency the eye is many times more sensitive to contrast. Color accuracy 
and the eye's ability to distinguish color differences at differing spatial 
frequencies is distinct from the luminance MTF.   Read Grainger's thesis or 
more recent studies if you really care about the exact numbers. The 
resolution needed and the number of bits per pixel is very much a function 
of subject matter!  A claim of "this picture looks good at x pixels/inch 
and y bits/pixel" tells us very little except about the specific picture.
Now for a complete diversion:
For reflective prints, ie standard photographic prints, it is difficult to 
get a dmax of greater than about 2.  This limits the density range needed 
for prints.  Some of the 1980 era copiers had higher Dmaxes (3+) but this 
was by building up heavy layers of toner and there was no reflections from 
the underlying substrait.  For transparencies the visible density range is 
much greater.  At any rate, these numbers and Grainger's results lead to 
half-toning requirements for photo reproduction using digital 
reprographics.  Given a printer and its xerography, laser, modulator and 
optics, you pick the halftone cell size to balance the spatial resolution 
requirements and the grayscale requirements, ie if possible match the MTF 
curves of the eye.
For older xerographic systems it was important to run the equipment so that 
the process contrast was very high.  This provided process margin since 
setpoints could wander without black becoming grey.  Furthermore, if you 
are copying text people like really sharp (high contrast) results.  As a 
result the early systems could only write binary (white or black) onto the 
photo-receptor.  If you had a halftone cell of m by n pixels then you could 
get m*n+1 grey levels (if you xerography was clean).  This comes from 0 
pixels within the halftone cell being black, one pixel black, ..., m*n 
pixels black.  The resolution of the halftone is then the base resolution 
of the printer, for example 600 pixels/inch, divided by m or n (depending 
on the direction).
Newer xerographic systems have greatly improved xerographic process 
controls and can hold a process setpoint.  Toner particle sizes have also 
dramatically decreased and as a result it is easier to get uniform coverage 
with less toner. As a result you can consider using multiple levels of 
grey.  Interestingly enough, you don't want to use simple fractions or 
multiples when chosing grey levels.  For example, if you had a 2x2 halftone 
cell and can write the levels 0, .25, .5, .75 and 1 you would expect to 
have 2*2*5 (or 20) distinguishable levels. You actually have far fewer 
distinguishable levels since, for example 4 entries of .25 yield the same 
result as one entry of 1.   Among other considerations, this means that you 
should pick the levels to be relatively prime (in the sense that none are 
simple multiples of others).  You also want to pick values so that they 
result in an even set of density steps.
The story when using error diffusion or other stochastic halftoning methods 
is somewhat, but not radically different.  There is a fundamental tradeoff 
between the spatial resolution, the number of grey levels provided by the 
imaging system and the number of distinguishable levels in the print.
Why did I go into the long rant above?  Because many of the results learned 
in the digital xerography world should also be applicable to ink-jet 
negatives, especially ones produced by inkjet printers with variable drop 
sizes or multiple dilutions of the same color.  They should also be true 
for negatives produced via "colorization" where the different colors have 
differing (probably relatively prime) transmission densities at UV 
wavelengths.   I have a strong suspicion that significant improvements in 
the quality of our digital negatives are possible without changing the 
basic printer hardware.  For example, I could imagine a ink set which was 
optimized for making colorized digital negatives when using a particular UV 
light source (for gum, Pt, etc).  Is there an photo-science student on the 
list looking for an honors thesis?
Received on Fri Jan  2 14:41:57 2004
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