> Is it a common (or even standard) practice that when we say highlights we
> always mean the highlights of the original scenes regardless of whether we
> are talking about prints or negatives? In other words, when we say a
> particular developer is giving such and such effect on highlights, we mean
> the densed part of the negative?
That's how I've always seen it. One way to look at is that the
negative does not *have* highlights or shadows, but represents them
via density variations.
Sandor Mathe -- sandor.mathe@prior.ca
(905) 670-1225 x333
FAX (905) 670-1344